
Introduced exploration in the [Online Mode], enabling players to collect Treasure Chests and Oddities, as well as experience certain puzzle gameplay. Rewards and completion progress are synced with the [Solo Mode].
Introduced [Quest Replay] for the Qinghe and Kaifeng Main Chapters, as well as some Lost Chapters.
Customize the Martial Art Effect
• Starting January 9, 2026, players can visit "Appearance → Extras → Martial Arts Effects" to customize • Martial Art Effects for individual skills—showcasing their unique style with every strike.
Painted Boat Cruise Update
• "Painted Boat" gets a refresh! "Towering Masters" is available during "Mirage Boat". The "Boat Owner Customization" feature will follow soon, enhancing shared adventures.
Monthly Fund Upgrade
• Starting January 9, 2026, the "Monthly Fund" receives a major upgrade:
• "VIP Shop" and "Must-Haves List" are added, offering exclusive goods and rights when the "Monthly Fund" is activated.
• "VIP Shop": New arrivals—[Dreamtint Kit] and [Transformation Pill], purchasable with [Echo Jade], valid for 30 days. Stock refreshes with each "Monthly Fund" cycle (for example, every 30 days during continuous subscription). [Dreamtint Kit] can be used to increase "Dye Plan" capacity.
• "Must-Haves List": Bookmark time-limited "Shop" items to create your personal "Shopping List"—buy in batches with one tap, never miss a favorite!
Dye Update
• The number of "Outfit → Dye Plan" can now be expanded using [Dreamtint Kit].
• After the update, players who registered between server launch and January 9, 2026, 04:50 and have logged in before January 9, 2026, 04:50 will receive 2 [Dreamtint Kit] (30-day validity), each unlocking one "Outfit → Dye Plan" slot for [Top] and [Bottom].
Bag Optimization
• More optimizations for Bag sorting.
• Retroactive gear now has a "Favorite" button, and for retroactive gear that's already been retrieved, the "Compendium" interface has added an "Gear Retrieval" button.
• The "Bag→ Items" interface is now split into "Common Items" and "Development Materials", with new "Filter" options.
Arena Practice
• "Arena Practice" is added to Wandering Paths - Arena, including free practice, deflection, defense-breaking mystic skills, golden skills, control breaking, and mystic skill coordination. Players can familiarize themselves with the "Arena" combat rules. Free combo practice is also supported.
• Improved the user experience for [Inner Way Conversion]. After completing the conversion, the [Inner Way Notes] will be automatically locked to prevent accidental recycling.
• Enhanced the Execution Skill of the Boss [Heartseeker], giving players more time to react.
• Improved the defeat experience of the Sufferer challenge in the [Midnight Blades Sect Rules – Midnight Judgment]: players will now lose 10 points upon defeat.
• Optimized the tracking interaction for the Sufferer in [Midnight Blades Sect Rules – Midnight Judgment]. Online players are prioritized in the display, and the member limit for the [Sect – Sufferer] has been increased.
• Enhanced the team invitation experience in [Hero's Realm], now supporting differentiation between [Wandering Paths Hero's Realm] and [Guild Hero's Realm] invitations.
• Added a quick chip exchange feature to the Wandering Paths [Leisure – Mahjong Maestro]. Players can now go to the [Gold Leaf Game Chip] item interface and quickly exchange via the [Commerce Coins Exchange] button.
• Improved chat functionality for the Wandering Paths [Leisure – Madiao Cards], enabling players to chat while spectating.
• Optimized the control feel for the character's [Stroll].
• Added controller operation hints for the character's [Stroll].
• Refined the [Multi-player Action and Emote] initiation process for both parties.
• Optimized interaction in the [Diagram] feature, allowing interactive buttons to be shown directly within the [Diagram] area.
• Optimized the settlement notifications for [Spar], with related messages now sent to the [Chat - Nearby Channel].
• Enhanced the experience for [Group Diagnosis]. During diagnosis, invitations to [Spar] are disabled.
• Optimized exploration for some Co-op in the [Compendium – Collection], now supporting sharing of newly triggered [Compendium - Collection] within the team.
• Added [Settings - Move Stick Position] on the mobile client, allowing players to choose between [Motion Sensor] and [Fixed Position].
• Improved the Open-world level progression. Monster levels are region-capped; non-boss monsters’ level and strength now align with the solo player's progress within that region.
• Optimized the [Gear Bag] experience. Gear with basic starting affixes can now be recycled through the [Gear Recycling] into stackable items—Epic/Legendary Ammolite/Ultimate Melodic Stones, corresponding to the gear's tier. The same effect is also supported during gear tuning.
• Lowered the learning threshold for [Gear Affix]. On the Gear info overlay and Tune interface, clicking on an affix to view its description and status.
• Improved the acquisition of [Martial Note]. Players can now recycle Martial Notes from any path for free and without loss into a [Custom Martial Note Chest], which can then be exchanged freely for [Martial Notes] from other paths.
• Enhanced the acquisition experience for [Mystic Skill Breakthrough Materials]. Having reached a certain number of gathering attempts, players are guaranteed to receive these materials.
• Optimized the display cap for the [Endurance Bar] to 160 points.
• Refined the weapon counter-defense rules: some weapon skills cannot be deflected or defended, and a golden visual indicator has been added.
• Adjusted the camera behavior when locking onto enemies with the [Martial Art - Umbrella].
• Enhanced the sound effects for both Light Attack and Charging Stance of [Martial Art - Rope Dart].
• Refined the feel of the Charged Skill for the [Nameless Sword]—players can now charge first and then lock direction toward the enemy when releasing sword energy.
• Refined the transition into the [Zenith Sword] follow-up after a charged skill for the [Strategic Sword], when equipped with the Inner Way [Sword Horizon].
• Improved the landing animation for certain skills of the Martial Arts [Inkwell Fan] and [Vernal Umbrella] when used mid-air.
• Enhanced the enemy targeting performance when releasing the Martial Art Skill of [Mortal Rope Dart].
Optimized the effect when successfully breaking an enemy's defense with [Mystic Skill].
• Adjusted the height requirement for advancing the Mystic Skill [Guardian Palm] into [Guardian's Beacon].
• Extended the duration of buffs gained from using [Scroll & Script] from 10 minutes to 30 minutes.
• Added a cooldown period for the challenge [Midnight Blades Sect Rules - Midnight Judgment] to prevent repeated challenges from fellow disciples.
• Introduced area restrictions for the online mode of [Midnight Blades Sect Rules - Midnight Judgment].
• Challenges cannot be started in certain zones such as Partnership, Sworn, Apprenticeship, and specific gameplay areas.
• Optimized the initiation distance and gameplay priority for [Midnight Blades Sect Rules - Midnight Judgment] to reduce situations where elders are challenged without prior awareness.
• Improved the Sever Partnership experience in the [Velvet Shade]. Negotiated Sever Partnership will no longer deduct Flower Points.
• Added the [Photo - Stroll], allowing players to strike more elegant poses in screenshots.
• Adjusted the buff effects in the [Online Mode - Springwave Pavilion] to match those in Solo Mode.
• Added a preview feature for [Shop - Action & Emotes], allowing players to view them before purchase.
• Reduced the display density in [Chat - System Messages] to minimize distractions.
Improved the experience of [Chat - Messages]. Players can now long-press to open a menu.
• Enhanced the experience of [Chat - Private Chat]. When a chat window is reopened with a selected player without having sent a message, the window will no longer force-scroll to the top.
• Refined the tank experience in the Wandering Paths [Hero's Realm] and [Sword Trial]. Players with tank markers will gain a Tenacity effect.
• Improved disconnect notifications in the Wandering Paths [Hero's Realm] and [Sword Trial]. Players can now view teammates' online status upon entering the dungeon.
• Adjusted the scoring system in Wandering Paths [Arena] for matches with large point gaps, making victory/defeat point calculations more reasonable.