Version 2.3 Patch Notes: Optimizations and Bug Fixes (October 15)

2026-10-15 LATEST

October 15 Patch Notes (Version 2.3)

Dear Wanderer,

The Eastwind Pavilion will undergo a live update on October 15, 2026, from 05:00 to 12:00 (UTC+8). You can remain logged in and continue playing as usual, although some features and game modes may be temporarily unavailable. Please note that the maintenance period may end early or be extended depending on server conditions. Plan your playtime accordingly, and thank you for your understanding and support!

Please check the latest patch notes from the Eastwind Pavilion below!


[Wandering Paths]

1. Adjusted the open hours for Solo and Trio modes in [Wandering Paths] - [Arena: Transdust Ruins]: they are now available all day.
2. Reduced the difficulty of certain weekly tasks in the [Escape from Windkov] event to make them easier for Wanderers to complete.
3. Added a Smart Martial Art VFX Transparency setting to Hero's Realm and Sword Trial, allowing Wanderers to customize the range and intensity of visual transparency.
4. Added an Umbrella Semi-Transparency setting to Hero's Realm and Sword Trial. This activates when umbrellas summoned by special skills of Martial Arts [Vernal Umbrella] or [Soulshade Umbrella] obstruct the view of your character or the Boss.
5. Optimized the Martial Art VFX display in Hero's Realm. Non-team members' VFX will be smartly hidden when the number of visual effects exceeds a set threshold.
6. Added an AFK detection and penalty system for Hero's Realm and Sword Trial, currently active only for teams formed via Matchmaking.
7. Added a "Ready Check" feature to the team panel in Hero's Realm and Sword Trial, allowing team leaders to confirm member readiness.
8. Added a "Quick Request/Adjust Tank Role" feature to the team panel in Hero's Realm and Sword Trial. Role change requests will be sent to team chat for the leader's confirmation.
9. Added a trial feature for the buff item [Orchid Essence] in Wooden Stake Training. You can select and equip it in the "Character Buff" tab to test Endurance effects without consuming your own items.
10. Adjusted how the Hero Title [Promise Keeper] is granted. Upon reaching the required Promise Points, the Hero Title item [Promise Keeper] will be sent via in-game mail. Using this item grants or stacks the title. Older reward mails for [Promise Keeper] will be converted into title items in upcoming updates.
11. Added the item [Destined Friendship Token] to the Wandering Paths Shop. Using it increases your friend list capacity.
12. Optimized matchmaking for Arena: 1v1 Arena. You can now re-queue directly without exiting the scene after a match.
13. Optimized the rematch feature for Arena: 1v1 Arena with an "Auto-Match Next Round" toggle in Settings.
14. Optimized the spectator experience for Arena: Training Terrace. Both combatants' HP bars are now displayed in Spectator Mode.
15. Added an outline highlight to the currently targeted interactable object in Hero's Realm and Sword Trial when multiple interactive targets are nearby.
16. Added the setting "Settings - Game - Hide Stuck Arrows in Arena". When enabled, arrow models stuck to characters during Arena matches will be hidden.
17. Added tracks from Hexi and Hidden Mountain to Leisure: Graceful Melody, supporting cross-region track selection and full-region shuffle playback.
18. Added a "Claim All Rewards" feature to Hero's Realm to collect unclaimed rewards from defeated Bosses in one tap (appearance chests excluded).
19. Added "Settings - Graphics - Smart Graphics", which dynamically adjusts graphical settings based on gameplay scenarios to optimize performance. Currently supported in Arena: 1v1 Arena.
20. Optimized Arena Talent EXP gain by boosting EXP earned per match. Wanderers lagging 10 or more levels behind the current Arena Level Cap will receive a substantial EXP boost.
21. Optimized Battle Build auto-switching, adding auto-switch preset support for Arena: 3v3 Arena.
22. Fixed issues in Arena: Perception Forest where eliminating target Wanderers failed to complete quests under certain conditions, bow models displayed incorrectly, and characters moved abnormally over water.
23. Added voting restrictions for Speedrun Mode in Hero's Realm and Sword Trial. Wanderers logging in from unrecognized devices must meet an online duration requirement before participating in Speedrun Votes.
24. Relocated the [Sin Leaf Exchange] entry from "Shop - Perks - Portable Merchant" to "Shop - Perks - Exchange Shop".
25. Added a remaining shield percentage display for Bosses in select Hero's Realm and Sword Trial instances.


[Combat]

1. Wooden Stake Training: Multiplayer Wooden Stake Mode Added
• Added the "Multiplayer Wooden Stake" mode. Wanderers in a team can now choose between Solo Wooden Stake and Multiplayer Wooden Stake in Wooden Stake Training.
• When the team leader initiates Multiplayer Wooden Stake, all team members are automatically summoned (members can also enter manually by following). The leader can adjust mode settings and reset the stake, while members can independently configure personal buffs and toggle Infinite Vitality.
• Added a "Real-Time Team Damage Stats" panel to track total team damage and individual member DPS in real time. Detailed stats can also be viewed in the Team Damage Stats interface.
• Multiplayer Wooden Stake attributes now automatically scale based on the leader's settings and the number of players present, ensuring a consistent combat testing experience across various team sizes.


[Appearance]

1. Avatar System Upgrade
• Avatar Editing: Supports zooming and repositioning to let Wanderers customize facial framing.
• Avatar Filtering: Added search, filter, and sorting options to help you quickly find your preferred avatars.
2. Expanded Dyeing Plan capacity for Tops and Bottoms. Wanderers can spend 4/4/6/6 [Dreamtint Kit] items to unlock the 8th, 9th, 10th, and 11th dye plans respectively (8/8/12/12 kits for full outfits).
3. Added a cover photo retake feature for Dyeing Plans.
4. Added a brand-new Pose Preview feature. Visit "Appearance - Accessories - Pose" to play and preview animations in one tap. The interface also supports search and filter options by name.
5. Added favorites and search functionality for Poses.
6. Optimized the Dyeing preview to allow simultaneous previews of Tops and Bottoms.


[Shop]

1. Added Dyeing showcases for full outfits and hairstyles in the Draw Shop, supporting dye previews and Test Dye.
2. Added a Tailoring Styles preview feature to the Shop.
3. Added the "Gallery: Popular Mixs" showcase for Mounts across the Shop and Wardrobe menus to highlight trending community styles.


[Performance]

1. The PC Official Launcher will roll out Modular Download on October 15, 2026. You can launch the game once base assets are downloaded while remaining asset packs download in the background. Added a Cleanup on Demand feature in Resource Management to delete unneeded data and free up disk space in one tap.


[Guild & Guild War Optimizations]

1. Adjusted activation conditions for Guild War: Guild Technique. Stat-boosting techniques such as Damage Boost and Damage Reduction will no longer apply during the Guild Newbie phase (Guild War exclusive Martial Art special skills remain unaffected).
2. Fixed an issue where the Guild War Goose died abnormally upon entering water.
3. Extended the duration of the Guild Party event and the bonus time gained from infusing Qi.
4. Adjusted victory conditions for Guild War: Halftime Show. Winners will now be determined by remaining HP percentage first; if tied, total damage dealt will decide the outcome.


[Spotlight, Scenario & Gallery]

1. Gallery Optimizations
• Reputation Title: Added Reputation Titles under "Gallery - My Profile", unlocked by hitting popularity and follower milestones. Unlocking the specific title [Tireless Tiller] expands your Gallery post limit up to 300.
• Featured Designers: Added a "Recommended" section under "Gallery - Designers".
• Display Preferences: Added filter presets under "Gallery - Recommended" to view works posted within the last 7, 30, 90, or 180 days.
• Filtering Categories: Added a "Subject Count Filter" under the Styling/Photo sections (Solo, Duo, Group). Added an "Item Filter" under Styling (Appearance, Ornament, Scenario, Scenario Sets).
• Recent Likes & Saves: Added "Recently Saved" and "Recently Liked" filter options sorted by interaction time.
• Small Diagrams: Added category filters for Small Personal Diagrams and Small Homestead Diagrams.
• Mobile: Optimized scrolling responsiveness when searching for creators.
2. Photo Mode Optimizations
• New Features: Added vertical photography support on PC; PC and mobile both support in-game screenshots saved directly to the game album.
• Custom Profiles: Added Dynamic Graphics settings for Open World and Photo Mode, auto-switching based on the scene. Added UI toggle switches and preset saving options.
• Scenario Poses: Select Scenario Poses can now be synced directly into Photo Mode.
• Camera Controls: Improved the responsiveness of Free Look tracking.
3. Added quick-apply support for Scenario Plans, currently supporting two Vivid Plan sets: [Dream of Pear Blossoms] and [Golden Night: Concord].
4. Added the "Gallery - Companions" page, featuring Vivid Album, Companion Outfits, Companion Scenarios, and Companion Photos.
5. Added a "Clear All" option to Scenarios to reset presets back to default in one tap.


[Other Improvements]

1. Warehouse Feature Launched: Unlocks once Wanderers reach Level 20.
• Storage Scope: Items in your inventory under the "Common", "Gear", and "Quick Use" tabs can be stored in the Warehouse.
• Capacity Expansion: The first Warehouse tab unlocks automatically. Spend [Echo Jade] to unlock additional tabs, and spend [Coin] to unlock more item slots. Up to 3 tabs can be unlocked, with a maximum of 30 slots per tab.
• Bulk Management: Supports bulk deposit, bulk withdrawal, and moving items across different Warehouse tabs.
2. Mount Sack System Launched: Your mount is more than just a loyal companion on your journey. It now acts as a portable sack to carry your essentials anytime, anywhere. Its core functions are identical to the Warehouse.
• Unlocking: Reaching different tiers of Mount Prowess grants varying amounts of Mount Sack slots. Once Mount Prowess reaches 6,000, you will gain 6 extra slots for every 1,000 Prowess earned. Obtaining a Legendary Mount grants an additional 12 slots.
• Tab Assignment: Once unlocked, the Mount Sack defaults to Tab 1 in your Warehouse, but you can freely reassign it to other Warehouse tabs.
3. Added "Settings - Graphics - Max NPC Count" to adjust the maximum number of rendered NPCs.
4. Added bulk perk management for Friendship Forest, allowing quick activation and status configuration for new and existing perks across friends.
5. Added multi-layer map displays for Mohist City and Skyward City Ruins in Hidden Mountain for clearer route navigation.
6. Optimized unlock conditions for tutorial quests in Hexi for a smoother story flow.
7. Added "Social", "Build", and "Warehouse" tabs to the Settings interface for easier navigation.
8. Added "Settings - Graphics - Scene-Specific Graphics Settings" to customize visual performance across different Wandering Paths modes.


[Mobile Optimizations & Fixes]

1. Upgraded mobile lighting and shadow rendering in Qinghe and Kaifeng, enhancing 3D depth and contrast for a richer visual presentation.
2. Added an unbind option for Varied Combo and Background Awareness buttons in custom controls, preventing inputs from overriding one another when triggered simultaneously.
3. Optimized the tap hitbox and size of select small mobile buttons.
4. Added a "Graphics - Texture Performance Optimization" toggle on mobile to reduce select texture details in exchange for smoother frame rates.
5. Added physical foliage interaction on mobile devices.


[Bug Fixes]

Fixed a mesh display issue on sections of the female Hairstyle [Wind's Far Shore].