Sandstorm Tavern is now live!
May 15, 2026 at 05:00 – June 5, 2026 at 04:59 (UTC+8)
A mysterious tavern lurks within the sandstorm, said to hold the world's deepest secrets. Assume a new identity to gain entry. Just don't count on an easy exit.
Complete the introductory quest to enter the Sandstorm Tavern under a randomly assigned identity. Participate in activities inside to earn Wine Tokens and accumulate Wine Token Spending. Reach spending milestones to unlock rewards including Echo Jade, Resonating Melody, Lingering Melody, and the accessory West Pass.
The first weekly run of Desert Arena, Drinking Game, and Midnight Lodger each award bonus Wine Tokens. Wine Tokens are capped per stage; the next stage unlocks every Friday at 05:00 (UTC+8), raising the cap.
Explore the tavern carefully. You may uncover Tavern Secrets. Collect 5 different Tavern Secrets during the event to earn the hero title Agent Double-O-Wine.
After the event ends, the Sandstorm Tavern will remain permanently available.
1. Fixed an issue in Guild War where Everspring Umbrella's special skill Cyclone Waltz could fail to return the character to their original position after swapping locations.
2. Fixed an intermittent issue where players were unexpectedly teleported to unintended locations.
3. Fixed an issue in Campaign: Sunken City Lake where the boss Lunar Eidolon could not be defeated in the final phase.
4. Fixed missing combat voice lines for the boss Moongazing Maiden.
5. Fixed an issue where the Legacy Exchange reward Hat: Greenwood from Taiping Mausoleum could not be equipped after being obtained.
6. Fixed an issue where custom button mapping was not functioning on PS5 controllers.
7. Fixed an issue where the auto-repair equipment feature was not working.
8. Fixed a missing Cross-Server Matchmaking button in Wandering Paths.
9. Fixed an issue where the Dark Surge story would not display after all fragments were collected.
10. Fixed an issue where Pillow Pills obtained in the Sandstorm Tavern were showing as expired.